The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on December 3, 2018, the 24th anniversary of the release of the original. The console has been compared to competitor Nintendo's prior releases of the NES and Super NES Classic Edition mini consoles.
The two USB ports on the front of the PlayStation Classic are current-limited meaning they will only provide 5v @ 100mA. For mass storage devices and other devices, this is probably too low. 100mA is probably fine for stuff like mice, keyboards, game controllers but can cause instability or incompatibility if a device requires more draw.
The stock emulator shipped by Sony is PCSX ReARMed, the frontend used is internally called Sony UI and is no different to how we would use RetroArch, the difference being RetroArch utilizes multiple cores while the stock interface is designed for one specific emulator. Projects such as BleemSync are able to overmount and modify scripts and databases used by the Sony UI to add additional games, pseudo-folders, and shortcuts to other applications on the console.
psxc_xpandr by u/kounch is a safe hack to expand and/or replace virtually games in a PlayStation Classic using an external USB drive, with no risk. Once you remove the USB drive and make a cold restart, the console works as if nothing was done. However, you have to create manually the directory structure and obtain manually all the files to add a new game (BIN, CUE, Cover Image PNG, Game Description INI, etc.).
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I enjoyed what I played at the time, and was impressed by the exquisite soundtrack, the broad scope of the game design, the incredible translation (it puts most Final Fantasy titles to absolute black burning shame!) and other aspects that set the baseline for what turned out to be a highly enjoyable MMORPG experience.
Once that's done, Heavensward involves fleeing from the old play areas, all the way to Ishgaard. Ishgaard is an area only hinted at in the base game, and it's apparently a place where knights are continually locked into a struggle against a horde of dragons that stand a pretty good chance of scrubbing them off the face of the planet. Who better to sort out their issues than the Warrior of Light?
Yes, everyone playing the game is the Warrior of Light upon whom all hope rests. There's loads of the buggers shuffling around, but it still manages to remain interesting and personal because the translation remains more than up to snuff thanks to plenty of salty language, groanworthy puns and a surprising amount of gravitas written into nearly every character. (It's a shame Final Fantasy XIII's semi-intelligible garbagespeak and copious psychobabble couldn't have been handled by the Reborn team. It might have been tolerable if it had!)
Despite my bitter experience with the game's abhorrent customer service, there's still a lot to love in Final Fantasty XIV: Heavensward. The music is often phenomenal, the translation and dialogue are exquisite, and the world is one that's worth spending time in. However, it's all based on grind-heavy gameplay, and it's still subscription based. My advice is to buy it, burn through the new content, and then put it aside until the next substantial expansion is released. 7.5 out of 10
Disclosures: This game was obtained via paid digital download and reviewed on the PC. Approximately 80 hours of play was devoted to multiplayer modes, and there is no offline option available.
Parents: According to the ESRB, this game contains: blood, language, sexual themes, use of alcohol and violence. The visual representation of such things are usually quite mild, the textual accompaniments can be quite graphic. Did I mention that the translation's great? 2b1af7f3a8