Questions & Answers
Divinity Original Sin 2 Animal Companion Click Here --->>> https://ssurll.com/2t8lpm And then consider how these other animal companions progress. At lvl 4 the ape goes to large while the bear only goes to medium, giving the ape higher strength, reach, and d6's on its claw attacks while the poor bear is stuck with d4's. Here's the thing: APES DON'T HAVE CLAWS! They have finger nails, the same as humans. Bears, on the other hand actually DO have claws. Big sharp ones that merit at least a d6. This isn't hard to fix. All we need is a developer to post an errata with corrected stats for bears or at least a second pair of stats for larger bear companions. Otherwise I'm stuck with my bear shamans animal companion being consistantly less powerful than the bears I can summon using nature's ally from the monster manual. And that just doesn't make sense. I agree, the bear animal companion is surprisingly weak. I would guess it's meant to approximate a black bear, rather than something larger like a grizzly or Kodiak, which is what most people think of when they picture a bear in a fantasy game. That seems like a very odd decision, especially since bears are larger than wolves, easily - a Large wolf doesn't exist in the real world, while large bears and big cats certainly do, and animal companions are mostly supposed to be real-world animals. It's worth noting that bears also don't have a special ability. Both the wolf and big cat have powerful offensive powers (grab, pounce, and rake at 7th for the cat, and trip for the wolf starting at 1st). I'd argue that those three creatures are probably the most common animal companions, and they don't seem all that balanced to me either. What I would love to see represented is the statistics for a Kodiak/Polar Bear animal companion. The current bear is a fine analog for big black bear and even average size grizzly bear. However, it falls woefully short of depicting the larger varieties. Would you really like "Large Carnivorous mammal" "Medium Carnivorous mammal" etc with identical stats? Terrible argument, and a classic example of the 'slippery slope' fallacy. The problem isn't too much variety, variety is fine. The problem is that bear animal companions are far weaker then any other bears in the game, weaker then the vast majority of animal companions, and basic things like their size scaling are clearly off. There's no plausible explanation that leaves that as a conscious design choice, it's clearly a mistake. No biggie, mistakes happen. I'm just asking for a fix I agree with you. I compared with with the boar and it was pretty close power-wise.I am sorry, but I think the OP is asking for a little too much. The devs obviously wanted to include bears as an option for an animal companion, but they also had to balance them against others. I think the stats they decided for the bear are fine. ==Aelryinth In 3.5 what was best varied with level and what books you had access too. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Corragh Bearson Nov 10, 2013, 04:03 pm RedDogMT wrote: Mergy wrote: I really don't think the bear animal companion is weak by any degree. Actually, it's one of the strongest medium companions out there. It doesn't beat the small cat, but it's close. I agree with you. I compared with with the boar and it was pretty close power-wise.I am sorry, but I think the OP is asking for a little too much. The devs obviously wanted to include bears as an option for an animal companion, but they also had to balance them against others. I think the stats they decided for the bear are fine. But Bears shouldn't be a medium companion in the first place. Or at least shouldn't be restricted to medium.As currently written, the bear animal companion is not only one of the weaker animal companions (though not the weakest), it's objectively weaker than the bears I can summon using summon nature's ally. That's my big beef. It doesnt make sense for a druid to go out of his/her way to find the weakest possible member of a genus when choosing an animal companion. Maybe there are people who want a little brown bear. But it seems silly that I can get a velociraptor as an animal companion but not a grizzly when I could walk into any forest in Golarian and make friends with a grizzly. The new title isn't quite what I had in mind. Maybe "Why do bear animal companions max out as Medium when the forests of golarian are full of Large bears." AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Rynjin Nov 10, 2013, 04:18 pm 1 person marked this as a favorite. ciretose wrote: What amuses me is this will likely lead to animal companions going to the same place wildshape went... Because druids are underpowered like all fullcasters, that's why they get full animal companions and a variety of choices but rangers don't. Rangers are just straight OP yo'. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Atarlost Nov 10, 2013, 04:53 pm The reason druids get weak rocs is that they start with fledgelings. A companion with three natural attacks that starts medium and becomes large at level 4. Obviously completely unbalanced. No, wait, it's right here at the top of the CRB animal companion listing under the name "Ape." Yep, that's pretty much a "don't like it? Don't play a bear shaman in PFS!" Not unexpected, but dissapointing. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) BigNorseWolf Nov 10, 2013, 05:25 pm 1 person marked this as a favorite. Corragh Bearson wrote: Sean K Reynolds wrote: Thread renamed to something not so confrontational. The new title isn't quite what I had in mind. Maybe "Why do bear animal companions max out as Medium when the forests of golarian are full of Large bears." Mamma bears will only give you the runts of the litter. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) SteelDraco Nov 10, 2013, 05:26 pm shadowmage75 wrote: I'm pretty sure the message is pretty obvious when SKR changes the title, but doesn't bother to chime in anything on the subject. Meh. They made a design decision and are sticking by it. People can disagree with them, that's what house rules are for. I don't have a problem with that, even when I disagree with it. The designers don't have the time - or, I'm guessing, the interest - to justify all their decisions, even the ones that seem strange.As someone who played a dwarf druid with a ridiculously powerful dire bear animal companion and mount in 3.5, I just figured the designer in charge of the animal companion rules wanted to smack around that option with a nerf stick, and liked big cats better. Bears were easily one of the best options in 3.x. The problem I find is when people go out and compare in pf they always comparr it to number 1. Pf has about 3 super acs then a lot middle of the road. The bear AC represents a blacl bear its fine move on. As to why they have never released a. Bigger ear ac? I haven't a clue but at the end of the day animal companions are a secondary class feTure so it doesn't matter a lot if a grizzly ac isn't an option. Talking to animals is pretty neat, adding in quite a few interesting (or hilarious) conversations thoughout the game. But this talent is also required to really get the most out of your black cat companion. A pet companion with a pet of his own, Sir Lora is a squirrel who rides the skeletal remains of a cat as if it were a horse. He provides some items here and there along your way, and if you learn how to speak to animals, he has hilarious commentary. 2b1af7f3a8
Like